using System;

using Game.Input;
using Game.Output;

namespace Game.Utils
{
	public static class CDataTypes
	{
		public static void Initialize()
		{
			CConsole.ReportClassInit(System.Reflection.MethodInfo.GetCurrentMethod().DeclaringType.Name);
		}
		
		public static bool IsInteger(string sValue)
		{
			try
			{
				Convert.ToInt32(sValue);
				return true;
			} 
			catch 
			{
				return false;
			}
		} 
	}
}
